

In an attempt of keeping up with the process
of technological progress and development,
some schools use e-games in educational
process to assist children achieve the
maximum benefit from educational process.
The learning e-games depend on integrating
games with educational process in such a
leisure model in which students compete
in order to get some points and in pursuit to
win the learner is required to solve arithmetic
problem, spell somewords, read and interpret
some instructions, or answer somequestions.
The learning games add an element of
excitement and motivation to educational
process attracting learner to finish the
game and to achieve the desired goal and
these games basically depend on
competitionprinciple inorder to
motivate the learner ability.
According to a study
conducted
by
a
neurologist
in
Bristol University,
e-games when
are
used in the educational process motivate
mind to produce chemical element called
“Dopamine” that plays a number of important
roles in the brain and in addition assist in
comprehension process. On the other hand,
a Chinese study conducted on 3500 Chinese
students used online course include e-games
helping them to learn English language, %95
of the teachers saide-gameshighlymotivated
the students abilities.
Farah Ibrahim, the educational expert said
that e-games received the children interests
in Arab countries especially GCC countries,
she also added that the use of e-games
in educational process is one of the best
means can attract children attention as the
educational theories revealed that in learning
attraction of attention ismore important than
encouragement. Therefore, the learning
games help instill information in students
minds as it can attract children attention.
She also said that e-games features include
use of audio and video effects so children use
more than one sense which make learning
more influential. It also increases learning
desire
in
students
because
playing is
instinctive inclination in learners. For this
reason, it can be used to encourage learners
to learn the subjects which they do not like to
learn.
NailaAlMansoori,HeadofChildCity inDubai
said that the use of e-games in educational
process for children is the best means
because it assists students to comprehend
information much better. She also said that
learning e-games help develop children
imagination and they are the best method
stir the learners minds and increase mental
development especially creative thinking
because it is in line with the game goal as
many scientific researches concluded.
Meanwhile,
Mahmoud
Salama,
the
educational expert said that the use of
e-games in learning process is suitable for
all age categories and it develops learners
abilities of concentration, attention and
differentiation of similar things in addition
to self-dependence. Moreover, e-games
excitement element contributes to attracting
the learners.
Mohammed Al Alfi, Chairman of Egyptian
Cyber-Crimes Control Association said that
the use of e-games in educationwould rather
help the students to innovate and increase
their desire to learn different subjects and
children through e-games can discover
so many exciting things. He also added
that e-games satisfy children imagination
matchlessly. Furthermore, the children when
use e-games become more viable and more
activewhichfacilitate their integrationintheir
societies. These devices give opportunities to
children to use new modern technologies
such internet and other modern means. It
alsohelpchildrenlearnascientificmethodfor
problem-solving technique. Nevertheless,
he called for parents to choose games
suitable to their children ages in order
todevelop theirminds and to avoid
games learn children violent
behaviors or disseminate
ideas in breach of
traditions and custo
ms.